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Joint Operation Guide: Best Teams for Each Difficulty
AdminJuly 8, 202640 views
Joint Operations in Tower of Fantasy scale from cheesecake to brutal. Here's the optimal team comp for each difficulty level.
Difficulty Level Recommendations
| Difficulty | CS Requirement | Recommended Team | Time to Clear |
|---|---|---|---|
| Normal | 10,000+ | Any team | 5 min |
| Hard | 25,000+ | 1 healer required | 8 min |
| Very Hard | 40,000+ | Tank + Healer + 2 DPS | 12 min |
| Extreme | 60,000+ | Meta comp required | 15 min |
| Hell | 80,000+ | Coordinated team only | 20+ min |
Extreme Difficulty Team Comp
For Extreme and Hell modes, you need a balanced team:
- Tank: Aggro management with Fortitude resonance. Taunt bosses away from DPS
- Healer: Benediction resonance. Keep Blessing skill for emergency heal
- DPS 1: Primary damage dealer with 5-star weapon
- DPS 2: Shield break specialist (shatter weapon)
Joint Ops Role Responsibilities
Tank:
- Keep boss facing away from party (30% damage reduction)
- Use shield weapons to survive big hits
- NEVER move the boss into a corner (makes AoE dodging impossible)
Healer:
- Cobalt-B (weapon skill) or Zero (healing domain)
- Keep Blessing on the tank at all times
- Don't chase DPS players who run from heals (it's their fault)
DPS:
- Break boss shields during yellow bar phase
- Stand behind the boss (more crit chance from behind)
- Don't DURING red/yellow attack indicators (learn boss tells)
SEA server matchmaking: In the SEA server, most Joint Ops on Extreme+ difficulty are done through the Looking For Group channel, not auto-match. Auto-match in the SEA server throws together random teams with sub-60k CS on Hell difficulty -- it's a disaster. Use the SEA ToF community Discord to find pre-made teams. A good team can clear Hell in 12 minutes; auto-match groups take 30+ minutes and often fail at the last boss.
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