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Campaign Team Building Guide (Chapter 40+)
AdminJuly 8, 202685 views
Mobile Legends: Adventure is an idle RPG with deep team building. Here's the optimal comp for campaign Chapters 40-60.
Campaign Team Comps
| Chapter Range | Team Comp | Core Hero | Synergy |
|---|---|---|---|
| 40-45 | Light element | Odette | Full light + CC chain |
| 45-50 | Elemental hybrid | Lylia | DoT + sustain |
| 50-55 | Dark element | Argus | Revive + damage |
| 55-60 | Tech element | Angela | Shield + charm |
Light Element Team (Chapter 40-45)
The best transitional comp for mid-game:
- Tank: Gatotkaca (light faction tank, taunt + self-heal)
- Mage: Odette (primordial DPS with 40% team magic damage buff)
- Support: Angela (shield + charm is the most OP support skill)
- Fighter: Silvanna (AoE damage + stun lock)
- Flex: Any light element hero for faction bonus
Equipment Priority for Each Role
Tank: HP + Defense > Block > Tenacity
Mage: Magic ATK > Magic Pen > Crit > Mana Regen
Support: Cooldown > HP > Speed
Fighter: HP > Physical ATK > Crit > Attack Speed
Marksman: Physical ATK > Crit > Attack Speed > Armor Pen
SEA resource guide: In ML Adventure SEA server, the resource events (Spending Events, Limited Wish) happen every 3-4 weeks. NEVER spend diamonds outside of these events. The difference is 40% more value during events. Save everything -- diamonds, summoning scrolls, and Hero XP potions -- for the 2-week spending event window. F2P players in SEA who follow this rule consistently hit top 500 in campaign progression.
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