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Zero Build Mode: Positioning & Rotations

AdminJuly 8, 202681 views

Zero build

Zero Build removes the building advantage and makes positioning the ONLY skill that matters. Here's how to win.

Cover Prioritization

Cover TypeBest ForRisk
Natural terrain (hills)Long range peeksLower ground at close range
TreesMid range fightsBreakable
RocksSafe healingLimited angles
StructuresCamping endgameThird-party magnet
Vehicles (with cow catcher)RotatingLoud, attracts attention

Endgame Circle Strategy

  • Circle 4: Start moving toward center. You need to be with 1 zone of center.
  • Circle 5: Pick a bunker. Build mental note of all cover within 50m.
  • Circle 6: Play edge. The person in the middle gets shot from all sides.
  • Circle 7+: Your ONLY goal is to third-party. Let the last two fight, then clean up.
Zero Build Key Settings
- Visualize Sound Effects: ON (see footsteps through walls)
- Auto Pick Up: ON
- Hold to Swap Pick Up: ON
- Mark Danger When Pinging: ON
- Disable pre-edits: ON (they don't work in Zero Build)
- Sprint by default: ON

Zero build rotation

SEA/MENA meta: Zero Build is more popular in MENA than SEA. The key difference: MENA players are aggressive with snipers, SEA players use SMGs and movement. Adapt to your lobby. If you see 8+ snipers in kill feed, play mountain cover. If you see mostly AR/SMG kills, play close to structures. The player who rotates LAST into each circle wins 70% of the time.

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